Tuesday 18 October 2016

HA10 - Task 1 - Audience Theory

Scenario: I have been commissioned by ukie to write a series of resource packs to be published on their website within the guides section.

This is my personal response to War Thunder using the Uses & Gratifications Theory (This is the theory that people uses media for their own personal reasons):

My uses for War Thunder falls under the catagory of entertainment most of the time, as I enjoy the rush of the action, the satisfaction of taking down multiple targets and the hilarity of a failed ramming attempt bouncing off me. These are some of the many things that make it entertaining for me.

Another use (to a lesser extent to the first) is Personal Identification. I find myself atracted to these types of games and  that I fit in moderatly well (although due to certain playerbases, a bit of headbutting may be neccesary).

I also use it for social interaction, as it is an online multiplayer game where I can communicate with my team mates and even the other team (usualy to complain about them, but still, it is social interaction).

It could also be argued that War Thunder can also be used for information, as there are detailed descriptions (or just links to the Wikipedia pages) of all of the historically accurate vehicles in the game, from armour and weapon statistics to the history of the vehicals.


(Image to personalise and visualise my personal feelings on the game)
http://img.memecdn.com/and-it-is-of-very-very-dangerous-of-getting-shot-into-back_o_4759219.jpg

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